15 Jan 2008 [ Prev | Next ]

Fatworld -- The Game

http://www.fatworld.org/

Download it (for PC or Mac), play it, and use your knowledge of games (from Koster, Laurel, Juul, Aarseth, and other sources we have read) to analyze it. Take a look at the course objectives on the syllabus page, and do your best to demonstrate your ability to apply what you have learned.  

For tomorrow's discussion, construct a well-thought-out thesis statement, which makes a non-obvious claim (something deeper than "This game is fun/boring" or "This game makes a point about food").  Make a claim that a reasonable person might disagree with, rather than issuing a polished, carved-in-stone pronouncement that only a fool would dare challenge. Quote the exact words of the sources you consult; include the page number of the direct quote.  All this is practice for the skills you'll need to develop a good term paper.

The in-game tutorial is long, and it's not immediately clear how to exit out of some windows (the circle with the X in it is not close enough to where the information is listed), and when the message "enter" appears on the screen, I keep wanting to push the "enter" button (rather than space, which is what the game expects). Feel free to post your initial reactions about playing this game.

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2 Comments

Derek Tickle said:

Hi Everyone! When I first watched the game trailer for "Fatworld" I thought, this is like "The Sims" except it uses nutrition and purchasing power as a key concept. I am excited to play the game because it looks like a lot of fun!

Derek Tickle said:

After playing the game I posted my blog entry called, The Video Game - "Fatworld"

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