U.S. Spies Use Custom Videogames to Learn How to Think

Wired:

The U.S. Army Intelligence Center is using a custom game to train
interrogators, or “human collectors,” as they are euphemistically
known. Known by the staggering title of Intelligence and Electronic
Warfare Tactical Proficiency Trainer Human Intelligence Control Cell,
the simulation was designed by General Dynamics from the shooter Far Cry.

The Army game features a virtual detainee and interpreter; the
player-interrogator speaks through voice-recognition software to the
virtual interpreter, who translates the questions to the prisoner.
Designed for rookie interrogators and more experienced personnel
needing a refresher course, IEWTPTHICC teaches the player how to work
through an interpreter, use culturally appropriate speech and analyze a
detainee’s body language, according to Lt. Col. Cherie Wallace, deputy
head of the new systems training and integration office at the Army
intelligence center at Fort Huachuca, Ariz.

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Published by
Dennis G. Jerz