A few years ago it was enough for a game world to look realistic. Now, in its every action and reaction, it must behave realistically. Physics is what graphics was ten years ago – a yardstick to judge and compare games.– Keith Suart, Guardian
The first article in a series.
Another corner building. Designed and textured. Needs an interior. #blender3d #design #aesthetics #medievalyork #mysteryplay
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The complex geometry on this wedge building took me all weekend. The interior walls still…
My older siblings say they remember our mother sitting them down to watch a new…