This year, Assassin’s Creed III took gamers to colonial Boston to unravel the ever-denser mystery of the Assassins and Templars, let us hunt, fight naval battles, and participate in American history, and exposed us to roughly 436 hours of cutscenes. Oh, it and occasionally let us assassinate someone! That was nice of it. Now, climb a church, stand on the steeple, and watch as massive expanses of words unfold around you in Assassin’s Creed III: The Text Adventure! —PC Gamer.
Post was last modified on 12 Jan 2014 2:04 pm
A little over a century ago, the printer T.J. Cobden-Sanderson took it upon himself to surreptitiously dump…
A quick Sunday visit to #fortligonier with my history-loving son.
The choreographer daughter is doing a thing.
No interior yet. Getting there. Gotta start somewhere. Low-poly background detail for a medieval theater…
This is manageable. Far better than some semesters.