Creating textures for background buildings in a medieval theater simulation project. I can always improve this later. #blender3d

Creating textures for background buildings in a medieval theater simulation project. I can always improve this later. #blender3d
Creating textures for background buildings in a medieval theater simulation project. I can always improve this later. #blender3d

One thought on “Creating textures for background buildings in a medieval theater simulation project. I can always improve this later. #blender3d

  1. Remember the house on Lawyers Road was beige “ship-lap” siding?
    The trim was blue and cream.

    I like that red door on your example.

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