Booby Trap (ST:TNG Rewatch, Season Three Episode 6) LaForge falls for a simulated nerd on the holodeck

Rewatching ST:TNG after a 20-year break. To escape a thousand-year-old booby trap, LaForge interacts with a holodeck simulation of the designer of the Enterprise’s engines… and gets waaay too attached. The teaser shows LaForge on a date — a failure that he later talks over with Guinan. Meanwhile, Picard, thrilled to explore an old warship, is dismayed that his officers never played with ships-in-bottles. (“I did, sir,” says O’Brien. Picard must…

Dennis G. Jerz | Associate Professor of English -- New Media Journalism, Seton Hill University | jerz.setonhill.edu Logo

In March 2000, I was blogging about Palm V computers for the Navy, NCAA banning online journalists, Stephen King, and diploma mills

In March 2000, I was blogging about Palm V handheld computers for Navy officers Teaching with bells and whistles Stephen King selling a short story online NCAA banning online journalists Great moments in bureaucratic history Diploma mills Maps of imaginary lands  

As Twinkle Twinkle is to Suzuki musicians, so is a wooden shipping crate to CGI modelers. #Blender3D #design #practice

I have certainly made more complex scenes, but this time, I modeled each board, getting the grain of the wood at least plausibly right on each face, and placing each nail realistically. Following the workflow for creating game assets, I converted the completely realistic 3D simulation with 3D boards and nails into flat images. The woodgrain and beveled edges in the video are all simulated textures. The outer cube is…