Jerz's Literacy Weblog (est. 1999)

Menu

Skip to content
  • Jerz
    • Personal
  • Culture
    • Academia
    • Aesthetics
    • Design
    • Education
    • Literacy
    • Politics
    • Sports
  • Ethics
    • Empathy
    • Justice
    • censorship
    • copspeak
    • fact-check
    • fake-news
  • Humanities
    • History
    • Language
    • Philosophy
    • Speech
    • Religion
  • Journalism
    • Current Events
    • Fact Check
    • Fake News
    • JournoMemes
  • Literature
    • Books
    • Drama
    • English
    • Poetry
    • Shakespeare
    • Wilson, August
  • Media
    • Aesthetics
    • Art
    • Books
    • Games
    • PopCult
    • Blender3D
    • Star Trek >
      • TOS
      • TNG
      • DS9
  • Sci/Tech
    • Design
    • Health
    • Nature
    • Psychology
    • Technology
    • Usability
  • Writing
    • Academic
    • Creative
    • Essays
    • Rhetoric
    • Technical / Professional
  • About
    • Courses
  • Search

Tag Archives: blender3d

Did you put enough donuts in the elevator shaft of your #steampunk #neovictorian cruiser today? #blender3d #unity3d

 

2 Sep 2023 in Aesthetics, Amusing, Design, Personal.

How do you know when your #steampunk fantasy cruiser has enough lamps? #blender3d #unity3d

1 Sep 2023 in Aesthetics, Amusing, Design, Personal.

What if I design a #steampunk fantasy cruiser and there aren’t enough chairs? How do I know when I have enough chairs?? #blender3d #unity3d

31 Aug 2023 in Aesthetics, Art, Design, Personal.

The ballroom of my #steampunk fantasy space cruiser is now a less lonely place.

Thanks to watching many, many YouTube tutorials on #Blender3D and #Unity3D, this summer I’ve created about 100 engineers, clerks and technicians to wander about the ship’s many levels. This was my full-time summer project for about six weeks, and I’m amazed at how much I’ve learned. I’ll still work on this when I get the…

1 Aug 2023 in Aesthetics, Design, Media, Personal, SciFi.

The exposition officer needs instant access to a pencil case, logbook and mission-critical reference texts. (Hair can wait.) #Blender3D #design #aesthetics #blender3dart #neovictorian #steampunk

29 Jun 2023 in Aesthetics, Books, Design, Personal.

On my fantasy #steampunk cruiser, every uniform is a parade dress uniform. #Blender3D #blender3dart #aesthetics #design

The first few weeks of June were very busy for me. I spent a week leveling up my skill in ChoiceScript, I pivoted to marking AP English papers for a week, then I prepped a workshop for the Computers and Writing 2023 conference, which I attended remotely last weekend. The other day I returned to…

28 Jun 2023 in Aesthetics, Design, Personal, SciFi.
A #neovictorian #steampunk ship-of-the-line needs a dramatic flag and a conveniently located central ballroom. #Blender3D #Unity3D #design #aesthetics #blender3dart

A #neovictorian #steampunk ship-of-the-line needs a dramatic flag and a conveniently located central ballroom. #Blender3D #Unity3D #design #aesthetics #blender3dart

1 Jun 2023 in Aesthetics, Design, Personal, SciFi.

After you finish your brass-polishing shift, join me at the Gear and Heart to swap stories about the good old days. #neovictorian #Blender3D #Unity3D #design #aesthetics #blender3dart

31 May 2023 in Aesthetics, Design, Personal, SciFi.

I’d love to do a shift at these gorgeous #neovictorian workstations, created in #Blender3D and rendered in the #Unity3D engine for a personal #steampunk project. #blender3dart #aesthetics

30 May 2023 in Aesthetics, Design, Personal, SciFi.

Some new locations for my #neovictorian #steampunk personal project. Created in #blender3d and rendered in the #unity3d gaming engine. #aesthetics #design #blender3dart

29 May 2023 in Aesthetics, Design, Personal, SciFi.

Just a #steampunk captain inspecting the æther power orbs. #Blender3D #Unity3D #design #aesthetics

26 Mar 2023 in Aesthetics, Design, Personal, SciFi.

Captain Gearheart inspects progress on his #neovictorian #steampunk æther cruiser. Now featuring #Unity3D particle evergy orbs. #Blender3D #blender3dart #design #aesthetics

18 Mar 2023 in Aesthetics, Design, Games, Personal, SciFi.

Captain Gearhart found some stairwell problems on his latest #Unity3D tour of his #Blender3D #steampunk cruiser.

14 Mar 2023 in Aesthetics, Design, SciFi.

Still shot from a flyover video that's been taking about 3 minutes to render each frame. I'm rendering it in chunks over successive nights. #Blender3D #blender3dart #aesthetics #design #steampunk #neovictorian

7 Mar 2023 in Aesthetics, Design, Personal, SciFi.

Just a #neovictorian avatar in spats and a tailcoat, checking out the back porch and bridge of a short-range excursion sloop. #blender3d #Unity3D #design #aesthetics

27 Feb 2023 in Aesthetics, Design, Personal, SciFi.

Short-range #neovictorian excursion craft, now with glowing power orbs! Over the past year I’ve created so many themed assets (wall units, control panels, random #greebles) that fleshing out the interior only took a few spare evenings. #steampunk #blender3d #blender3dart #design #aesthetics

 

23 Feb 2023 in Aesthetics, Design, Personal, SciFi.

Progress over 11 years of Blender3D practice

Over the past few years I have created lots of assets, including control panels, furniture, and textures, for an ongoing neovictorian/steampunk personal project that began as bedtime stories that I told my kids from about 2008-2013. Around 2012, the story I was telling required a mid-range support craft larger than a shuttle, so I roughed…

18 Feb 2023 in Aesthetics, Design, Personal, SciFi, Social_Software.

Misaligned interior and exterior portholes. Bulkheads from the deck below visible above the floorboards. I can fix all these issues, but I have to stroll through my model looking for them first. Leveling up my texturing skills. #blender3d #design #aesthetics #blender3dart

2 Feb 2023 in Aesthetics, Design, Media, Personal.

Brought my in-progress #blender3d project into the #unity3d gaming engine. Plenty of frustrating moments but I’m circling back to skills I’ve practiced with before. And sometimes #itjustworks! (The bot is from the Unity template.)

23 Jan 2023 in Aesthetics, Design, Games, Media, Personal, SciFi.

Now that I have polished so many details, I’m working on more selective lighting. #steampunk #neovictorian #blender3d #design #aesthetics #blender3dart

9 Jan 2023 in Aesthetics, Design, Personal, SciFi.

Post navigation

← Older posts

Enduring

MLA Format Papers: Step-by-step Tips for Formatting Research Essays in MLA Style
Poetry Writing Tips: 10 Helpful Hacks for How to Write a Poem
Quotations: Using them Effectively in Journalism
Process Description: How to Write about a Sequence of Events
Writing a Cutline (Caption) for the News: Three examples of an often overlooked journalism skill
Email Tips: Top 10 Strategies for Writing Effective Email
Instructions: How to Write Procedures for Busy Grouches
Thesis Statement Tips: Helpful Hacks for How to Write a Thesis for Academic Essays
Short Story Tips: 10 Hacks to Improve Your Creative Writing
Journalism: Writing the Hard News Story

Current (8 hr)

Trending (48hr)

Archives

Categories

Recent Comments

  • Dennis G. Jerz on Media Bias Chart version 11, Aug 2023 — Journalism sorted by bias (Left / Center / Right), reliability (Fact vs Fabrication) and medium (Web/Text, Video/TV, and Audio/Podcast/Radio) (Ad Fontes Media)
  • Brian Figert on Media Bias Chart version 11, Aug 2023 — Journalism sorted by bias (Left / Center / Right), reliability (Fact vs Fabrication) and medium (Web/Text, Video/TV, and Audio/Podcast/Radio) (Ad Fontes Media)
  • Hard Time #StarTrek #DS9 Rewatch (Season 4, Episode 19) O’Brien deals with the implanted memories of a 20-year prison sentence -- Jerz's Literacy Weblog (est. 1999) on Star Trek: Deep Space Nine Rewatch
  • Rules of Engagement #StarTrek #DS9 Rewatch (Season 4, Episode 17) Worf is tried for destroying a Klingon civilian ship -- Jerz's Literacy Weblog (est. 1999) on Star Trek: Deep Space Nine Rewatch
  • Dennis G. Jerz on Graphic Artist Carefully Assigns Ethnicities To Anthropomorphic Recyclables
Proudly powered by WordPress | Theme: Expound by Konstantin Kovshenin
 

Loading Comments...