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10 questions to help you write better headlines

I already have some handouts on writing titles for web pages and writing titles for college papers. I don’t (at the moment) have a full handout on writing headlines for news stories. In this age of clickbait (“Clickbait Tactics Drive the Writing of Headlines on ABC News,” 2015), revisiting Poynter’s advice on writing traditional news headlines is worthwhile. Clickbait headlines generate visits, but they don’t generate shares or trust. If…

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Media Companies Are Getting Sick of Facebook

All of us with Facebook accounts do work for Mark Zuckerberg. Our tagging, sharing, and liking gives Facebook valuable information that advertisers use to reach us. This article describes how Facebook has been courting news organizations, asking them to provide content tailored to Facebook’s needs. Facebook is not interested in an informed, educated public that has access to a wide range of considered opinions. Facebook wants you to spend time…

Digital Humanities: A Definition

Does the world need another working definition of digital humanities? Do you have one? Here’s mine. Digital Humanities is the deliberate, critical application of emerging technology to the study of traditional subjects such as literature, art, philosophy, and language, often (but not always) with a focus on how those traditional fields are now using emerging technology. We are deliberate and critical when we foreground the study of our own digital…

Prototypes in Technical Writing: What are They?

Many a high school student has muddled through a book report in a single caffeine-fueled sitting, but successful research term papers or quarterly progress reports require planning. In technical writing, a prototype might be a full table of contents (with summaries for each major section) and one or two complete chapters.   If conducting a survey is an important part of your project, your prototype might be a complete survey of a…

The future is in interactive storytelling

An interesting piece. Easy-to-learn hypertext authoring tools like Twine and TextureWriter have encouraged many of my students to give this kind of storytelling a try. As longtime experimenters and scholars in interactive narrative who are now building a new academic discipline we call “computational media,” we are working to create new forms of interactive storytelling, strongly shaped by the choices of the audience. People want to explore, through play, themes…