Murder Is Her Hobby: Frances Glessner Lee and The Nutshell Studies of Unexplained Death

Simulations are powerful tools for understanding our world. Murder Is Her Hobby: Frances Glessner Lee and The Nutshell Studies of Unexplained Death explores the surprising intersection between craft and forensic science. It also tells the story of how a woman co-opted traditionally feminine crafts to advance the male-dominated field of police investigation and to establish herself as one of its leading voices. Frances Glessner Lee (1878-1962) crafted her extraordinary “Nutshell…

1

Cause and Effect (#StarTrek #TNG Rewatch, Season 5, Episode 18) time loop. Ka-boom. The Enterprise is trapped in a

Rewatching ST:TNG A smart, character-driven story that follows the crew of the Enterprise-D through a short time loop (about a year before Bill Murray did something similar in “Groundhog Day”). After a chaotic teaser that ends with the Enterprise-D blowing to smithereens, we get a routine Captain’s Log, a relaxed poker game where Crusher impressively calls Riker’s bluff, a dizzy LaForge visiting sickbay, a humming Crusher hearing odd voices at…

MisSpelled: Premiering Oct 1

In this podcast series, I voice a mage whose thirst for power leads him down surprising paths. A fully voiced fantasy/comedy audio series, with original music and sound effects. From WAOB Audio Theatre. We recorded much of this before the pandemic, and I have only heard a rough cut of the first scene. (I created the poster in Blender3D.)  

“Your resume is not about you:” Insights from a journalism hiring manager on how to succeed in applying for internships and jobs

Your resume is not about you. It’s about ME, the hiring manager. If I move your resume through the stack, I am attaching my reputation to yours. I am being judged in large part by my hires. Don’t ever forget that. When I am looking at a resume, cover letter and portfolio, I am not looking at what you’ve done. Frankly, I don’t care. What I care about is how…

Students who grew up with search engines might change STEM education forever

The headline is oddly STEM-specific, but yes, it used to be that if you worked with computers at all, you had to understand your computer’s file directory structure, so all college instructors could expect that their STEM majors had probably learned this concept as part of their earliest computer training. But the “search” function on individual computers (and also the list of recently saved files that almost every software tool…

I’m not a big fan of Disney’s corporate greed.

I’m not a huge fan of Disney, largely because as a grad student in the 1990s, I chose the 1920-1950 time period for my dissertation based on my expectation that the literary works I studied from that time period would fall out of copyright one by one during my career. I planned to mine my dissertation, using what I learned about the literary works in that time period to create…

How to lie with charts, by the @NYTimes

I tend to defend journalism when showboaters & slogan-quoters attack “the media” in general, but I’m eager to read legitimate critiques of individual news stories. Here’s one that seems to manipulate data out of context to support a fearmongering narrative. (Don’t do this!) 1. Data not normalized2. Not the appropriate visualization3. No differentiation between data and projections4. Not the whole story5. No contextualization of risk And NOT a @nytimes staffer;…

Reuben Klamer, designer of Trek’s “phaser rifle” and Milton-Bradley’s “The Game Of Life” dead at 99

Although more modern-looking rifles appeared as props in ST:The Next Generation and later iterations, the iconic phaser rifle only appeared in the second pilot, the first to feature William Shatner and the character James Kirk. Reuben Klamer, the inventor of Milton Bradley’s The Game of Life board game and the designer of a Starfleet phaser rifle for the original Star Trek TV series, died at his home in La Jolla,…

Dennis G. Jerz | Associate Professor of English -- New Media Journalism, Seton Hill University | jerz.setonhill.edu Logo

In September, 2001 I was blogging about…

With a grant from UWEC, I was able to invite foundational computer game designer Scott Adams to a seminar on Storytelling in Computer Games. I used tiny analog tape recorder at the speaker’s podium, and later worked with my student Matt Hoy to post a hyperlinked transcript to go along with the audio. (This was really cutting edge stuff 20 years ago, and I’m glad the site still works. This…

Delightful interview with a former Setonian editor-in-chief who’s now doing SEO

As a student journalist, Jessie totally revamped the print publications and the website, unifying them with design elements from the Sisters of Charity (the religious order that founded our school) and rounded rectangles that echoed the interface of the iPads (which were at the time a brand new part of SHU’s student technology plan). The way she blended tradition and high-tech is a product of the flexibility of a liberal…

Star Trek Graphic Design: Six journalists and surprising discoveries about their agency logos and costumes

After an intense 2 weeks prepping for fall classes, I’m all set. So when I woke up this morning I lazed in bed, and my thoughts wandered to the scene in Star Trek: Generations where a pack of reporters interview Kirk on the bridge. I started wondering whether the logos from that scene were one-off designs, or part of the greater Trek continuity. Ex Astris Scientia did not disappoint. At…

See How Vaccines Can Make the Difference in Delta Variant’s Impact

Here’s a great NYT “interactive” story that points out, if there’s an outbreak of the virus in a community where most of the people are vaccinated, most of the people who catch the disease will be vaccinated, simply because most of the people have been vaccinated. (I remind my students that if there are more shark attacks on hot days, it’s not the heat that causes the sharks to attack;…