Great story of nerdiness and discovery and friendship, focusing on the author’s adult memories of his love for a particular text adventure game at a crucial phase of his youth. I’ve collected several such stories in “Interactive Fiction Reflection and Nostalgia.”
He knew the game, practically had it memorized. He would be the computer. I would be the player.
We sat down at the table in my family room.
The name of the game was Adventure.
“You’re at the end of a road. There’s a building in the distance.”
And with a simple sentence or two, we were off and running. I would listen to Benny’s descriptions and then suggest a direction or an action. He would then provide me with the next description or obstacle or puzzle.
Almost immediately, I was hooked. Time and distance might be exaggerating the memory in my mind, but it seems to me that we stayed up until well past midnight. I don’t know how far along I got in my inaugural exploration of the cave. I recall the hollow voice saying “Plugh” so I know I at least made it to Y2 on that first outing.
Post was last modified on 18 Apr 2015 9:22 am
No interior yet. Getting there. Gotta start somewhere. Low-poly background detail for a medieval theater…
This is manageable. Far better than some semesters.
Creating textures for background buildings in a medieval theater simulation project. I can always improve…
Nothing in this stack is pressing, but they do include rough drafts of final papers,…
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