Interesting news for historians of digital culture. I had no direct knowledge of this game. I want to learn more about it.
Wander was probably the first computer game that is recognisable as what came to be known as a “text adventure” (or “interactive fiction“) – pre-dating even ADVENT (a.k.a. Colossal Cave) by Crowther and Woods! But Wander was more than that because it seems to have been designed to be a tool to allow users to create “non-deterministic fantasy stories”[1] of their own. So perhaps it would be more accurate to say that Wander was in fact the earliest known precursor to modern interactive-fiction development-systems like Inform 7! —Retroactive Fiction.
Post was last modified on 22 Apr 2015 10:36 pm
The choreographer daughter is doing a thing.
No interior yet. Getting there. Gotta start somewhere. Low-poly background detail for a medieval theater…
This is manageable. Far better than some semesters.
Creating textures for background buildings in a medieval theater simulation project. I can always improve…
Nothing in this stack is pressing, but they do include rough drafts of final papers,…
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