Thank you, 1993 Dennis, for documenting this low-resolution (the background image was 640×480 pixels with 16 colors) simulation so thoroughly. I hope to bring it back to life and upgrade it to 3D soon.
Post was last modified on %s = human-readable time difference 12:22 am
I just caught myself thinking, “This doesn’t suck.” #medievalyork #mysteryplay #blender3d #design #aesthetics
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