“They aren’t videogames, after all; except for the occasional cut scene, we almost never use video. We use images rendered on the fly–and the images are the surface of the game, the interface, the cotton candy. The meat of the game, the heart of it, is in the underlying code. These are games that run on processors, not on magnetic tape; algorithm and interactivity is what they are….Indeed, given the visual crudity of the original videogames, it’s hard to believe that even non-gamers could have thought that ‘video’ was the single factor about those games that needed mentioning. But of course, the prevailing culture has never understood the game qua game.” Greg CostikyanDeath to VideogamesGames * Design * Art * Culture)

A post from a few weeks ago, which I missed.

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Dennis G. Jerz

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