Quoth: a dynamic interactive fiction system

Watch the movie first!

Quoth is a dynamic interactive fiction system, in which authoring is done from a player’s perspective, from within the running work. Quoth draws upon the concepts of pervasive anthropomorphisation, executable natural language, and revisionist narrative. The major use of Quoth so far has been for musical livecoding.

pervasive anthropomorphisation

In traditional interactive fiction, the player speaks to an ominiscient interpreter. There may be dialogue with “non-player characters”, but it is mediated by the interpreter. In Quoth the player is always speaking directly to some item in the universe. The traditional omniscient interpreter is represented by the universe itself.

This allows for each item in the universe to have a different vocabulary, or even a different “interpreter” altogether. It also provides the player with more fluid interaction with each item. —Craig LattaQuoth: a dynamic interactive fiction system (netjam.org)

View Comments

  • Wow. I *love* this. Every now and then I get that "head explodes with possibilities" feeling, and I certainly did with this. My nascent IF system will certainly grow in new ways even as a result of just seeing this.

    Many thanks for pointing it out.

Share
Published by
Dennis G. Jerz

Recent Posts

Remnants of a Legendary Typeface Rescued From the River Thames

A little over a century ago, the printer T.J. Cobden-Sanderson took it upon himself to surreptitiously dump…

1 hour ago

A quick Sunday visit to #fortligonier with my history-loving son.

A quick Sunday visit to #fortligonier with my history-loving son.

14 hours ago

The choreographer daughter is doing a thing.

The choreographer daughter is doing a thing.

3 days ago

So I’m starting a thing. Wish me luck. #blender3d #medieval #york #mysteryplay #corpuschristi

So I’m starting a thing. Wish me luck. #blender3d #medieval #york #mysteryplay #corpuschristi

3 days ago

No interior yet. Getting there. Gotta start somewhere. Low-poly background detail for a medieval theater project. #blender3d

No interior yet. Getting there. Gotta start somewhere. Low-poly background detail for a medieval theater…

4 days ago

This is manageable. Far better than some semesters.

This is manageable. Far better than some semesters.

4 days ago