The following list is made up of a few things I’ve noticed in a lot of the interactive fiction games I’ve tested or tried out. I’ve tried these games for reasons I can’t entirely fathom; admittedly, it’s easier and leaves fewer disfiguring scars than self-flagellation. It is not necessarily any less painful though. —Michael J. Coyne —First-Timer Foibles
From a string of good narrative-related links on Grand Text Auto.
No interior yet. Getting there. Gotta start somewhere. Low-poly background detail for a medieval theater…
This is manageable. Far better than some semesters.
Creating textures for background buildings in a medieval theater simulation project. I can always improve…
Nothing in this stack is pressing, but they do include rough drafts of final papers,…
Here’s the underlying problem. We have an operating image of thought, an understanding of what…
Representing the Humanities at Accepted Students Day.