A few years ago it was enough for a game world to look realistic. Now, in its every action and reaction, it must behave realistically. Physics is what graphics was ten years ago – a yardstick to judge and compare games.– Keith Suart, Guardian
The first article in a series.
The choreographer daughter is doing a thing.
No interior yet. Getting there. Gotta start somewhere. Low-poly background detail for a medieval theater…
This is manageable. Far better than some semesters.
Creating textures for background buildings in a medieval theater simulation project. I can always improve…
Nothing in this stack is pressing, but they do include rough drafts of final papers,…