While the game follows in the footsteps of interactive fiction like Zork and Hitchhiker’s Guide to the Galaxy, Grail to the Thief adds full voiceovers to the on-screen text, and gameplay consists of making choices through conversation trees rather than typing answers. Easily navigated even by the blind, ambient sounds and music complement the story, making this a game that anyone can enjoy.
via Blind-accessible audio adventure Grail to the Thief seeks crowdfunding – AdventureGamers.com.
Post was last modified on 19 Apr 2014 9:43 pm
Creating textures for background buildings in a medieval theater simulation project. I can always improve…
Nothing in this stack is pressing, but they do include rough drafts of final papers,…
Here’s the underlying problem. We have an operating image of thought, an understanding of what…
Representing the Humanities at Accepted Students Day.
The daughter opens another show. This weekend only.
View Comments