While there might be a future for narrative and new forms of storytelling in this cornucopia of new digital and cultural formats, the largest potential seems to be in new types of games, forms that blend the social and the aesthetic in creative ways and on an unprecedented scale. As a new generation of gamers grows up, the word ?game? will no longer be as tainted as it is today. Then euphemisms such as ?story-puzzles? and ?interactors? will no longer be necessary. Games will be games and gamers will be gamers. Storytelling, on the other hand, still seems eminently suited to sequential formats such as books, films and e-mails, and might not be in need of structural rejuvenation after all. If it ain’t broke, why fix it? —Espen Aarseth —Espen Aarseth Responds [to Murray’s First Person essay] (Electronic Book Review)
Aarseth responds to an essay by Janet Murray in the Electonic Book Review’s remediation of First Person. Murray responds to Aarseth).
I wish this online collection hadn’t appeared in the very week when I so desperately seek distractions to help me put off marking huge stacks of papers.
Representing the Humanities at Accepted Students Day.
The daughter opens another show. This weekend only.
After learning of his AIDS diagnosis, artist Keith Haring created the work, "Unfinished Painting" (1989),…
Seton Hill students Emily Vohs, Elizabeth Burns, Jake Carnahan-Curcio and Carolyn Jerz in a scene…
Inspiration can come to those with the humblest heart. Caedmon the Cowherd believed he had…