“Like all games, computer and video games entertain while promoting social development, and playing and talking about games is an important part of young people’s lives,” said project manager Caroline Pelletier.
“Games literacy is a way of investigating how games are means of expression and representation, just like writing or drawing,” she said. —Games ‘deserve a place in class’ (BBC)
Thanks for the suggestion, Rosemary.
Representing the Humanities at Accepted Students Day.
The daughter opens another show. This weekend only.
After learning of his AIDS diagnosis, artist Keith Haring created the work, "Unfinished Painting" (1989),…
Seton Hill students Emily Vohs, Elizabeth Burns, Jake Carnahan-Curcio and Carolyn Jerz in a scene…
Inspiration can come to those with the humblest heart. Caedmon the Cowherd believed he had…