I’m sitting in the back of a meeting where the speaker has spent 40 minutes tracking down a technical glitch interrupting his presentation. Happily, the room has wireless access…
Rogue: Exploring the Dungeons of Doom (aka Rogue), created in the early 1980s[1] by Michael Toy and Glenn Wichman, is an intriguing game for many reasons. For one, it’s still being actively played, ported, enhanced, and forked[2] two decades later — a fact that challenges its description as just a “vintage” or “retro” game.
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It’s also among a scant handful of games that have achieved worldwide recognition despite originating on UNIX[3], a platform better suited for science and industry than computer games.– Matt Barton and Bill Loguidice
Creating textures for background buildings in a medieval theater simulation project. I can always improve…
Nothing in this stack is pressing, but they do include rough drafts of final papers,…
Here’s the underlying problem. We have an operating image of thought, an understanding of what…
Representing the Humanities at Accepted Students Day.
The daughter opens another show. This weekend only.