Ian Bogost – Gamification is Bullshit

This rhetorical power derives from the “-ification” rather than from the “game”. -ification involves simple, repeatable, proven techniques or devices: you can purify, beautify, falsify, terrify, and so forth. -ification is always easy and repeatable, and it’s usually bullshit. Just add points.

Game developers and players have critiqued gamification on the grounds that it gets games wrong, mistaking incidental properties like points and levels for primary features like interactions with behavioral complexity. That may be true, but truth doesn’t matter for bullshitters. Indeed, the very point of gamification is to make the sale as easy as possible. —Ian Bogost – Gamification is Bullshit.

Post was last modified on 10 Aug 2011 9:00 pm

Share
Published by
Dennis G. Jerz

Recent Posts

This is manageable. Far better than some semesters.

This is manageable. Far better than some semesters.

4 hours ago

Creating textures for background buildings in a medieval theater simulation project. I can always improve this later. #blender3d

Creating textures for background buildings in a medieval theater simulation project. I can always improve…

1 day ago

Yesterday my stack of unmarked assignments was about 120, so this is not bad.

Nothing in this stack is pressing, but they do include rough drafts of final papers,…

2 days ago

ai, ai, ai: critical thinking and literacy won’t save you

Here’s the underlying problem. We have an operating image of thought, an understanding of what…

2 days ago

Representing the Humanities at Accepted Students Day.

Representing the Humanities at Accepted Students Day.

5 days ago

The daughter opens another show. This weekend only.

The daughter opens another show. This weekend only.

6 days ago