Crowther, part of the team that hammered out the infrastructure for linking computers in the immediate precursor to the Internet, is best known for writing the ground-breaking text-parser game Colossal Cave Adventure (1976; expanded by Don Woods 1977).
The commercial text games that followed “Adventure,” by companies like Infocom and Magnetic Scrolls, were among the best-selling games of the 1980s. (See Jason Scott’s documentary GET LAMP.)
William Crowther – Wikipedia, the free encyclopedia.
Post was last modified on 2 Oct 2022 7:34 pm
No interior yet. Getting there. Gotta start somewhere. Low-poly background detail for a medieval theater…
This is manageable. Far better than some semesters.
Creating textures for background buildings in a medieval theater simulation project. I can always improve…
Nothing in this stack is pressing, but they do include rough drafts of final papers,…
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