While the game follows in the footsteps of interactive fiction like Zork and Hitchhiker’s Guide to the Galaxy, Grail to the Thief adds full voiceovers to the on-screen text, and gameplay consists of making choices through conversation trees rather than typing answers. Easily navigated even by the blind, ambient sounds and music complement the story, making this a game that anyone can enjoy.
via Blind-accessible audio adventure Grail to the Thief seeks crowdfunding – AdventureGamers.com.
Post was last modified on 19 Apr 2014 9:43 pm
The choreographer daughter is doing a thing.
No interior yet. Getting there. Gotta start somewhere. Low-poly background detail for a medieval theater…
This is manageable. Far better than some semesters.
Creating textures for background buildings in a medieval theater simulation project. I can always improve…
Nothing in this stack is pressing, but they do include rough drafts of final papers,…
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