Insanely detailed analysis of the computer interface designed for Star Trek: The Next Generation. Bracercom.com
The LCARS Frame
Here are the common fame structures, notice I did not segment it but
kept it continuous for the number of segments in a frame is up to
the number of options you want your application to display upfront.The LCARS “Frame” always goes from thick to thin and vice-versa; it is
NEVER the same in thickness by the next turn.
The choreographer daughter is doing a thing.
No interior yet. Getting there. Gotta start somewhere. Low-poly background detail for a medieval theater…
This is manageable. Far better than some semesters.
Creating textures for background buildings in a medieval theater simulation project. I can always improve…
Nothing in this stack is pressing, but they do include rough drafts of final papers,…