After another couple of hours of work, I’ve added the Griffin logo and a tail (trust me — it’s there).
I’ve improved the lighting, and added some very subtle ambient occlusion (the inside of his beak and the inside of his eyes are shaded more realistically).
I could probably do a better job differentiating such materials as fur, feathers, cloth and beak, but I’m eager to get on to rigging the skeleton.
Post was last modified on 28 Mar 2020 5:42 pm
The choreographer daughter is doing a thing.
No interior yet. Getting there. Gotta start somewhere. Low-poly background detail for a medieval theater…
This is manageable. Far better than some semesters.
Creating textures for background buildings in a medieval theater simulation project. I can always improve…
Nothing in this stack is pressing, but they do include rough drafts of final papers,…