After another couple of hours of work, I’ve added the Griffin logo and a tail (trust me — it’s there).
I’ve improved the lighting, and added some very subtle ambient occlusion (the inside of his beak and the inside of his eyes are shaded more realistically).
I could probably do a better job differentiating such materials as fur, feathers, cloth and beak, but I’m eager to get on to rigging the skeleton.
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Steampunk officer uniforms -- test #Blender3D #Unity3D
Jumpsuit for a female mechanic in my #neovictorian #steampunk project. #blender3d #unity3d
Happy ice cream turkey cake day.
Finished the female officers for my neovictorian steampunk personal project. #blender3d, #...
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Font vs Typeface: bold and italics are fonts, but Arial and Times New Roman are typefaces