A fan of the multiplayer role-playing game EverQuest opines about a cheat in which players can create loads of in-game money: “I am not an economist, but if one person in a month can create as much as the ENTIRE economy can in a day, there is going to be huge, post WWI-like German inflation [in the game world]. Useful things will skyrocket in cost, making it virtually impossible for the relative neophyte to attain them in a reasonable amount of time, and things that are no longer deemed useful will be destroyed, or sold for next to nothing at all.” Dugan —Un-Making the Game: Exploiting For Fun and Profit Player2Player.net)
Similar:
In "World Drama" I'm adding the absurd, optimistic "The Skin of Our Teeth" (dropping bleak...
In light of current events, I'm droppi...
Academia
Marketers package female empowerment to sell products
This article makes an excellent point. T...
Business
Do you remember Harry Monster counting with adorable little John-John? Watch this 2 min cl...
https://twitter.com/ValaAfshar/status/15...
Amusing
In Defense of Liking Things
It used to bother me that people got all...
Culture
Mathematics and What It Means to Be Human
A humanities faculty member and a math f...
Academia
The End of Headphone Jacks, the Rise of DRM
When you plug an audio cable into a smar...
Business

