What Could Have Entered the Public Domain on January 1, 2015?

If the pre-1978 laws were still in effect, we could have seen 85% of the works published in 1986 enter the public domain on January 1, 2015. Imagine what that would mean to our archives, our libraries, our schools and our culture. Such works could be digitized, preserved, and made available for education, for research,…

Legos and M&M’s Bulge Illusion

These are straight vertical and horizontal lines. It’s your mind that’s twisted. Researchers at Barrow Neurological Institute made a Lego checkerboard and placed white and purple M&Ms on the squares in a way that makes the board appear to bulge. Illusion Chasers, Scientific American Blog Network. Similar:Another #steampunk interior. High tech garden gazebo or away…

The Myth of the Megalith

I have found that archaeologists are seldom receptive to the notion of ancient astronauts—although one could argue that, when the archaeologists went looking for answers, all they managed to find was an even bigger and more mysterious stone block. —The New Yorker. Similar:14 Machines That Were Brilliant in 1985I used something very similar to this…

Gingerbread USS Enterprise

Mr. Sulu, set phasers to delicious! Which makes no sense, but hey, it’s a gingerbread starship Enterprise. Gingerbread USS Enterprise – Imgur. Similar:Another #steampunk #neovictorian control panel module. #blender3d #blender3dart #design #…AestheticsPicking a rubric in Canvas should not be so frustrating that it makes me want to blog abou…In general, I find Canvas a fairly…

A Pedestal, A Table, A Love Letter: Archaeologies of Gender in Videogame History

A thoughtful, informative article on the importance of Roberta Williams, co-founder of Sierra Online (an adventure game titan from the 1980s). Drawing from both media archaeology and feminist cultural studies, this contribution first outlines the function Roberta Williams serves as a gendered subject of game history. The remainder of the essay is organized as three…

One Does Not Simply: An Introduction to the Special Issue on Internet Memes

When we envisioned a journal of visual culture issue on ‘Internet Memes’ over two years ago, we sensed that the best way to be generous to our subject matter was to not presume to know what it would look like. Academic publishing – characterized by its long review periods and labored revision processes – habitually…

Parable of the Polygons – a playable post on the shape of society

A very clever interactive essay that uses embedded game-like simulations to show a point. Parable of the Polygons – a playable post on the shape of society. Similar:Why We Fall for Fake News and How to Bust ItMeasuring the impact of fake news spread…AcademiaHow "Hail Mary" Became Inextricably Linked to American FootballI am revamping an…