Poking around in Passage | Electronic Literature
There are of course emotional consequences for becoming married. Lines 1167-1172: if( age >= 0.85 ) { dieSpouse(); } if( age >= 0.95 ) { diePlayer(); } This is the most famous, emotionally manipulative part of Passage. Those six lines are basically the reason we study this game at all. —Poking around in Passage |…



