I doubt anyone could accuse me of literature. Online text games tend to have quite a different emphasis than a book. I am not trying to tell a story as much as I am trying to describe a location and an atmosphere. I try to make the descriptions detailed and interesting enough for people to believe they are actually there. I think this is one area the creators and I have tried hard to do well from early on, making the room descriptions very detailed. —David Bennett —Discworld MUD: Slinging Dirt with David Bennett (Armchair Arcade)
Bennett created a MUD based on Terry Pratchett’s Discworld books.
Similar:
Brought my in-progress #blender3d project into the #unity3d gaming engine. Plenty of frust...
Aesthetics
A WELL HOUSE FOR A LARGE SPRING
I was digging through my archives and ca...
Aesthetics
Blender Griffin, Part 3
Okay, that's enough work for one evening...
Aesthetics
Myths about "Learning Styles Persist in Society
I first heard the formalized theories ab...
Academia
First page of a student’s Texture project. (This made me laugh.)
This clever freshman writing student...
Academia
Earth doesn't need more 'successful people'.
The plain fact is that the planet does n...
Aesthetics



Fairly decent books. The early ones were fresh and exciting, but the later books reveal that Pratchett is just churning out books as fast as possible using the same tired charaters. Pratchett’s “Small Gods” is a excellent parable about modern religion, and his earlier “Colour of Magic” is hilarious, but the last few have been pretty poor.