Progress on a customizable “[E] to Activate” system (Visual Scripting, Unity3D)

Starting with the robot and basic locomotion that comes with Unity3D’s “Starter Assets.” I’ve added a system that lets you tag an object with a custom translation/rotation, and a custom help text message (such as “[E] Activate Door”).  Similar:Digital Storytelling: an Efficient and Engaging Learning ActivityA digital story is essentially any combi…Cyberculture7 Tips for Budding…