Technology’s Impact on Education

Technology’s Impact on Education | Visual.ly. Similar:Blender GriffinTo celebrate yesterday’s on-time submiss…AestheticsThe secret life of a public library security guardThis made me think of a college friend w…CultureThe Internet Is RottingI do what I can. It’s disheartening how,…AcademiaWe are the product that Facebook has been testingUp to now, I refrained from posting anyt…BusinessMy buddy JTK…

Wikipedia:VisualEditor – Wikipedia, the free encyclopedia

Wikipedia is testing a visual editor, in the hopes of lowering the barrier for first-time authors. Wikipedia:VisualEditor   Similar:I’m thinking this is a still from the cringey Season 1 episode of TNG where the natives bu…AcademiaTo meme, or not to meme.AestheticsCarnegie Science Center: Roboworld (and a bit of SportsWorks)Here’s a brief video, made up of clips…

The Essayification of Everything

The word Michel de Montaigne chose to describe his prose ruminations published in 1580 was “Essais,” which, at the time, meant merely “Attempts,” as no such genre had yet been codified. This etymology is significant, as it points toward the experimental nature of essayistic writing: it involves the nuanced process of trying something out. Later…

Computers and Writing Conference 2013

Where a nerd can be a nerd. (Thanks for sharing the photo, Jill Morris.) Similar:Infinite Scrolling: XKCD's Creative Insight on a Common Interface IndignityAmusingI Canna Give Ye Any More Screens, Cap'n! The iPad Mini and the ChromeBook are…HomeThe Declaration Of Independence, 240 Years Later (NPR)When in the Course of human events, it b…CultureMemories of Toronto…

Does Math Exist?

Millions of high-school students might wish math did not exist, but, alas, it does, at least as a human creation. The question, however, of whether math exists independent of humans is a much deeper one, and PBS’s Mike Rugnetta gives a fun, brief overview of the age-old philosophical debate in the video above. via Does…

LGN Launches Quandary to Develop Ethical Thinking through Play

The Learning Games Network, a non-profit spin-off of the MIT Education Arcade and the University of Wisconsin-Madison’s Games+Learning+Society Program, today launched Quandary, a unique game that encourages players to think ethically as they lead a human colony struggling for survival on fictional planet Braxos. The game’s goal is to provide an engaging experience for players aged 8-14…

Press X to Teach

Ready to mash up gaming and teaching at Computers and Writing 2013. Press X to Teach. Similar:A crushing backlash to Apple’s new iPad adHave you seen Apple’s “Crush” ad? It fea…Aesthetics“Link In Bio” is a slow knifeWe don’t even notice it anymore — “link …BusinessMy son showed me #PacificRim.My son showed me #PacificRim. Liked the…

Jerz Family Tin Can Robot Wars

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The Milestones That Matter Most

[W]hen Japanese and American fourth and fifth grade children were asked why they shouldn’t hit, gossip or fight with other kids, 92 percent of the American kids answered “because they’d get caught or get in trouble.” Ninety percent of the Japanese kids asked the same question responded, “because it would be hurtful to someone else.”…

Kairos: Open Since 1996

As a plucky new faculty member I wrote a critique of an early design for the online journal Kairos. My article was snarky in form (I invoked Mystery Science Theater 3000) but serious in intent (“The overdesigned Kairos site perpetuates the myth that online rhetoric is necessarily complex and arcane,” with the earnest bold text in the original). They hypertext…