Technology’s Impact on Education

Technology’s Impact on Education | Visual.ly. Similar:We're Teaching Books That Don't Stack UpOur provost sent this link to English fa…AcademiaUp the Long Ladder (ST:TNG Rewatch, Season Two, Episode 18) — The Enterprise Visits the Pl…(Rewatching Star Trek: TNG after a 20-ye…EthicsTwitter was locked in a chaotic doom loop. Now it’s on the verge of collapse…

Wikipedia:VisualEditor – Wikipedia, the free encyclopedia

Wikipedia is testing a visual editor, in the hopes of lowering the barrier for first-time authors. Wikipedia:VisualEditor   Similar:Another 10sq cm of a beautiful #steampunk control panel for a personal #neovictorian #blen…AestheticsFormer student: "I remember sometimes being annoyed with all of our blogging assignments, …A third alum in the last few weeks has c…AcademiaCollege Instructors Don't Require Enough…

The Essayification of Everything

The word Michel de Montaigne chose to describe his prose ruminations published in 1580 was “Essais,” which, at the time, meant merely “Attempts,” as no such genre had yet been codified. This etymology is significant, as it points toward the experimental nature of essayistic writing: it involves the nuanced process of trying something out. Later…

Computers and Writing Conference 2013

Where a nerd can be a nerd. (Thanks for sharing the photo, Jill Morris.) Similar:Hacking the WordPress Social Plugin to Include Pages in Addition to PostsI love the WordPress Social plugin, whic…HomeIncoming Seton Hill Students Pick Up Their MacBooks and iPads TodayI find it impossible not to be cheerful …AcademiaTake that, grass! Eat rotary analog…

Does Math Exist?

Millions of high-school students might wish math did not exist, but, alas, it does, at least as a human creation. The question, however, of whether math exists independent of humans is a much deeper one, and PBS’s Mike Rugnetta gives a fun, brief overview of the age-old philosophical debate in the video above. via Does…

LGN Launches Quandary to Develop Ethical Thinking through Play

The Learning Games Network, a non-profit spin-off of the MIT Education Arcade and the University of Wisconsin-Madison’s Games+Learning+Society Program, today launched Quandary, a unique game that encourages players to think ethically as they lead a human colony struggling for survival on fictional planet Braxos. The game’s goal is to provide an engaging experience for players aged 8-14…

Press X to Teach

Ready to mash up gaming and teaching at Computers and Writing 2013. Press X to Teach. Similar:Fascinating observation on Trump's ability to drive the "Spygate" story Within the span of five days, Trump we…CultureIn a literature class, the author's words matter more than the author's life and times, or… Updating the graphic for a resource…

Preparing for some serious nerd time with the family this summer

Set phasers to “nerd”! This summer I’ll be schooling the kids on classic Star Trek and Babylon 5. Similar:More modular, swappable building components. I’ve got to work on the sides of these mid-si…More modular, swappable building compone…Aesthetics"Ill met by moonlight, proud Titania."Personal"You work for the @CollegeBoard?" the bright-eyed teen behind the fast food counter asks.…

Jerz Family Tin Can Robot Wars

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The Milestones That Matter Most

[W]hen Japanese and American fourth and fifth grade children were asked why they shouldn’t hit, gossip or fight with other kids, 92 percent of the American kids answered “because they’d get caught or get in trouble.” Ninety percent of the Japanese kids asked the same question responded, “because it would be hurtful to someone else.”…

Kairos: Open Since 1996

As a plucky new faculty member I wrote a critique of an early design for the online journal Kairos. My article was snarky in form (I invoked Mystery Science Theater 3000) but serious in intent (“The overdesigned Kairos site perpetuates the myth that online rhetoric is necessarily complex and arcane,” with the earnest bold text in the original). They hypertext…