The folly of rewarding A while wishing for B

We rail against sequels, we talk about how we want original titles, but–according to the indisputable sales data–continue to lap up unimaginative, derivative sequel after unimaginative, derivative sequel. Is it any wonder, then, that companies continue to crank out sequel after roster update after sequel? They’re financially rewarded for doing so! —Vladimir Cole —The folly…

A Debate Between Jan Cannon-Bowers and Marc Prensky

Serious Games Summit DC 2005, Day 2A Debate Between Jan Cannon-Bowers and Marc Prensky (Jerz’s Literacy Weblog) Do we need instructional design in serious games, or is making a good game enough? This debate is part of an ongoing turf battle within the serious games movement. As is generally the case with conference liveblogging, these are…

Keynote: David Warner, Riding the Cutting Edge of Distributed Intelligence

Serious Games Summit DC 2005, Day 2Keynote: David Warner, Riding the Cutting Edge of Distributed Intelligence (Jerz’s Literacy Weblog) Warner identified himself as “dangerously overeducated.” Characterized his presentation as “confessions of a serial stunt scientist,” and warned that he would jump topics around. The cup of tea I brought to the table went cold untouched —…

Sharon Sloane: Exploring Game-Based Instructional Methodologies that Reach the Cognitive and Affective Learning Domains

Serious Games Summit DC 2005Sharon Sloane: Exploring Game-Based Instructional Methodologies that Reach the Cognitive and Affective Learning Domains (Jerz’s Literacy Weblog) The presentation, by Sharon Sloane, president of CEO of Will Interactive, began with a long video clip showing a military leadership training game, focusing not on combat but routine decisions, careerism, inappropriate comaraderie (a superior…

The Uncanny Valley

The uncanny valley itself is where dwell monsters, in the classic sense of the word. Frankenstein’s creation, the undead, the ingeniously twisted demons of animé and their inspirations from legend and myth, and indeed all the walking terrors and horrors of man’s imagining belong here. In essence, they tend to be warped funhouse-mirror images of…

We Need Humanities Labs

I wonder how an English professor would feel spending a week in a physics lab. Not about the scientific work, but about the frequent, ongoing interaction between students and peers, post-docs and faculty. Scientists see each other in the lab, if not daily, then at least weekly. They have frequent lab meetings, colloquia and interaction…

Going on Sabbatical

I like the two-tiered set of goals described by my colleague Cynthia, a professor of psychology. “I approached my sabbatical with two sets of expectations: the must-do project and the wish-I-could-do projects,” she said. “I accomplished the former, but didn’t get to the latter, unfortunately.” I happen to know that, if I set low goals,…

Media, media everywhere, and no time left to think?

The average American is a ravenous media junkie, consuming up to nine hours a day of television, web time or cellphone minutes, according to new research which raises fresh questions about how technology is revolutionising society. From iPods filling commuters’ ears, the screens scrolling headlines in the elevator at work to proliferating on-the-move tools like…

Almost Before We Spoke, We Swore

Nowadays, the phrase, “Oh, golly!” may be considered almost comically wholesome, but it was not always so. “Golly” is a compaction of “God’s body” and, thus, was once a profanity. Yet neither biblical commandment nor the most zealous Victorian censor can elide from the human mind its hand-wringing over the unruly human body, its chronic,…

Bus-ted! Update

—Bus-ted! Update (Junkyard Blog) This satellite photo shows some 255 unused buses in a flooded New Orleans lot. (Found via Instapundit.) The photo — found, I presume, via Google Earth, and mailed to a weblog by a reader — depicts an unused escape route for some 15,000 New Orleans citizens. The blog, which defends George Bush…