The (Manic Pixie) Dreamgirl to “Ease the Revolutionary Mind” » Cyborgology

Whereas a mere couple decades ago, one could simply point a finger at the mass media and their powerful cultural producers as the source of most offensive stereotypes about minority groups, Web 2.0 technology and the #Occupy movement shows us how stereotypes can be perpetuated, embellished, nay, even constructed at the grassroots level, by men…

Anti-Telemarketing Script | UCAN

Before you start answering questions from a telephone solicitor, you must “qualify” the company as a potential prospect for a law suit. If, during the introductory pitch, the telemarketer indicates that they are working for a non-profit firm, or a survey company, hang up immediately. They are not subject to the law and are a…

Micheal Flaherty: The Latest Crime Wave—Sending Your Child to a Better School – WSJ.com

Even when I mentally adjust for the alarmist rhetoric, I find this truly frightenting. What a pathetic use of resources… what a painful sign that our public schools are failiing, when they circle the wagons like this and villify their neighbnors, in an attempt to keep their local systems afloat. Other school districts use services…

Johnstown, PA. High School Cancels Play Due To Islamic Setting

Kismet is set in ancient Baghdad, a time historians call “The Islamic Golden Age.” Johnstown is in western Pennsylvania. “Flight 93 flew right over our heads,” school Superintendent Thomas Fleming Jr. explains. United Airlines Flight 93, of course, plowed into the ground nearby on Sept. 11, 2001, after the hijackers were overpowered by the passengers…

Correlation is not Causation

According to a somewhat dry AFP article (posted on a URL that will probably expire soon), “The researchers estimated that in 2008 Australian adults aged 25 and older spent 9.8 billion hours in front of the small screen, and that this time was associated with 286,000 years of life that ended prematurely. | Every single hour…

Ian Bogost – Gamification is Bullshit

This rhetorical power derives from the “-ification” rather than from the “game”. -ification involves simple, repeatable, proven techniques or devices: you can purify, beautify, falsify, terrify, and so forth. -ification is always easy and repeatable, and it’s usually bullshit. Just add points. Game developers and players have critiqued gamification on the grounds that it gets…