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Representations of Reality

While it is important to understand how the culture that led to the creation of a particular work differs from the culture in which you are reading that work, you should understand that a work is a particular author’s personal, creative, artistic representation of reality. Even when basing a story on a fictional event, authors leave out certain details, change the timeline, combine characters into composites, invent scenes, etc. All…

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Googie space age

With upswept roofs and, often, curvaceous, geometric shapes, and bold use of glass, steel and neon, it decorated many a motel, coffee house and bowling alley in the 1950s and 1960s. It epitomises the spirit a generation demanded, looking excitedly towards a bright, technological and futuristic age. As it became clear that the future would not look like The Jetsons, the style came to be timeless rather than futuristic. As…

Some US troops question Woodruff coverage

Modern American celebrity culture has certainly magnified the latest incident: Woodruff is recognizable, relatable, respectable. He was selected for his job as co-anchor not just for his undoubted journalistic credentials but also because ABC decided he was the kind of person Americans would want to welcome into their homes every night. His injury, therefore, feels personal to many viewers. “He’s the kind of celebrity we feel we know. That’s the…

The Video Game Librarian: It's The End of the Year As We Know It (And I Feel Fine)

It has been one year since the “Great Video Game Experiment” was started at the public library where I work. And in those twelve months I’d have to say it has gone as good as anyone could have hoped. In the end, the numbers don’t lie, and a success is all this experiment can be called. –John Scalzo –The Video Game Librarian: It’s The End of the Year As We…