Dennis Jerz,
professor at Seton Hill University presented a paper on the history of Adventure,
which I believe is acknowledged as the first text-based computer adventure game.I found many concrete suggestions in Jerz’s presentation for those of us
looking to develop software to teach expert bodies of knowledge.—Modelling and scaffolding expert thinking (The Dancing Sausage)
Similar:
Rhinoceros in Love (World Drama -- China, 1999)
The blurb for a 2011 English version of ...
Academia
Toasting Shakespeare at the Bard's Birthday Bash
Organized by Pittsburgh Shakespeare in t...
Culture
Superman Comic about Sympathy and Hope
Just in case someone out there could use...
Aesthetics
Wearable Tech: Rest in Peace, Google Glass: 2012-2014
I did enjoy the opportunity to play with...
Culture
How a Radical New Teaching Method Could Unleash a Generation of Geniuses
First of all, I'm always wary about any ...
Culture
Connecting the Dots...
Madeline Cash reflects on her boomer mot...
Culture



Old fogey’s? Geeze I must be “really” old. I understand the concept. I have found that to peak a child’s interest you first have to make what they’re doing fun. If they’re enjoying themselves, then they don’t recognize they are also learning. Brilliant article D Jerz.