BreakAway has collaborated with the nonprofit group Believe in Tomorrow to create Splash, which helps pediatric cancer patients cope with painful treatments by donning headsets for a virtual scuba dive. CyberLearning Technology sells a $548 game system to treat kids with attention deficit disorder in more than 80 therapy clinics. It uses neurofeedback sensors to monitor patients’ brainwaves: As their cars zip along tracks in Gran Turismo 4, sensors detect when their minds wander — and adjust the action to help them refocus. Jennifer Alsever and Danielle Sacks —Journey to ”Serious Games” (Fast Company)
Similar:
Choose wisely... you have the power to turn this wrap into a sandwich or a candy bar... or...
Aesthetics
I touched up an intro to hypertext essays from 2000.
When I initially wrote this introduction...
Cyberculture
Interior Detail of Steampunk Convertible Gazebo
Spent much of Tuesday wrestling with co...
Aesthetics
Bag a Bot Day
At midnight tonight, participants in the...
Current_Events
I am not really sure why I have kept it up this long. I have no immediate or foreseeable p...
Culture
Books Wield a Dangerous Power
While we might point to violent video ga...
Books


