I’ve been using Blender3D for about two years now. Here’s a little Christmas animation I whipped up.
That’s supposed to be sparkly glowy things coming from his shiny nose, but it looks more like a puff of breath. I’m pleased with the head motions. I’ve got the eyes rigged up so they can blink and track an object, and I’ve got the two front legs rigged. I’ll probably try to rig the other legs and do a simple walking animation, but I’m through for the day.
Similar:
I can’t fix this broken world but I guess I did okay using #blender3d to model this wedge-...
I’ve been teaching with this handout for over 25 years, updating it regularly. I just remo...
Despite its impressive output, generative AI doesn’t have a coherent understanding of the ...
I was perhaps a bit more conversational and chipper than usual during class today. A grinn...
I create five color variations of each #blender3d building I #design, and each of those ha...
I just caught myself thinking, “This doesn’t suck.” #medievalyork #mysteryplay #blender3d ...
Reindeer in the Snow II — Blender3D
The new clip improves on last night’s version, I’ve added blinking eyes, improved the nose glowing effect, and moved one of the legs a bit….
Aww :) I like it. Merry Christmas!