My Ouya arrived — a Kickstarter-funded gaming console.
I have never been a console gamer. Lately, I haven’t even been a PC gamer — when I have the time I would much rather create in Blender 3D or, in the past year or so, make a video.
But the principle behind the Ouya — that all games should have at least some free content, and that developers should have easy access to publish their own games — reminds me of the environment in which I first encountered computer games, by typing in source code from computing magazines, and hacking the results. Of course, those games looked and sounded terrible, but they were OURS, in a way that no game that comes on a cartridge or runs on a black box behind a paywall will ever match.
Not sure whether I’ll have the time to do an unboxing, but I’ll certainly need to look into game creation for this gadget.
Mike Edwards liked this on Facebook.
Ha! Yes, good memory — I did that too, in BASIC on the Atari 800 with Moon Drop and got terrible results but *I could do it*. Later I also found that one could use ResEdit to hack some of the early games on my Mac SE-30.