Emily Short’s advice on writing great game protagonists
At GDC 2015, noted interactive fiction game designer Emily Short (Galatea, Counterfeit Monkey) gave a microtalk on how to create a protagonist that is interesting, engaging and will stimulate your players. —Gamasutra Similar:A Man, a Plan, a Pointless(?) ProgramI readily admit that my accomplishment h…AmusingIndustriousness. Self-improvement. Thrift. And orange slime. The girl amusing herself on our…


















