Emily Short’s advice on writing great game protagonists
At GDC 2015, noted interactive fiction game designer Emily Short (Galatea, Counterfeit Monkey) gave a microtalk on how to create a protagonist that is interesting, engaging and will stimulate your players. —Gamasutra Similar:Hermann Zapf, the font designer behind Palatino and Zapf Dingbats, has died at 96Hermann Zapf, the designer of fonts such…AestheticsFather-daughter bonding between takes.That’s a prop…


















