Emily Short’s advice on writing great game protagonists
At GDC 2015, noted interactive fiction game designer Emily Short (Galatea, Counterfeit Monkey) gave a microtalk on how to create a protagonist that is interesting, engaging and will stimulate your players. —Gamasutra Similar:Persuasion: Logos, Pathos, Ethos and Kairos Persuasion: Logos, Pathos, Ethos a…AcademiaThis Woman Inspired One of the First Hit Video Games by Mapping the World’s…


















