Emily Short’s advice on writing great game protagonists
At GDC 2015, noted interactive fiction game designer Emily Short (Galatea, Counterfeit Monkey) gave a microtalk on how to create a protagonist that is interesting, engaging and will stimulate your players. —Gamasutra Similar:Engrossing but difficult to watch: "Man in Cave" documentary on caver Floyd Collins I’m conflicted. This is a very well do…AestheticsDon’t Want to Fall…


















