Emily Short’s advice on writing great game protagonists
At GDC 2015, noted interactive fiction game designer Emily Short (Galatea, Counterfeit Monkey) gave a microtalk on how to create a protagonist that is interesting, engaging and will stimulate your players. —Gamasutra Similar:Why I Like Papers, PleaseAt a certain point, the transit papers w…AestheticsHow the printing press changed “you”: when reading changed, so did writingThis was…


















