Emily Short’s advice on writing great game protagonists
At GDC 2015, noted interactive fiction game designer Emily Short (Galatea, Counterfeit Monkey) gave a microtalk on how to create a protagonist that is interesting, engaging and will stimulate your players. —Gamasutra Similar:xkcd: Types of Editorsxkcd: Types of Editors.AmusingThe Declaration of Independence (Dramatic Reading)I rather enjoyed recording this oral int…Current_EventsProgress over 11 years of Blender3D practiceOver…


















