Writing Effective Dialogue (Punctuation and Actions in Creative Writing)

“Punctuating dialogue properly is important,” says the old man, “But actions speak loudly, too. When I offered you tea, and you unlaced your boots at my hearth, we didn’t need any words stating that there was a comfortable lull in our conversation. The careful placement of details created a little pause. It was a good example of showing rather than telling.”

What Could Have Entered the Public Domain on January 1, 2015?

If the pre-1978 laws were still in effect, we could have seen 85% of the works published in 1986 enter the public domain on January 1, 2015. Imagine what that would mean to our archives, our libraries, our schools and our culture. Such works could be digitized, preserved, and made available for education, for research,…

Legos and M&M’s Bulge Illusion

These are straight vertical and horizontal lines. It’s your mind that’s twisted. Researchers at Barrow Neurological Institute made a Lego checkerboard and placed white and purple M&Ms on the squares in a way that makes the board appear to bulge. Illusion Chasers, Scientific American Blog Network. Similar:I've spent 8 hours with 24 different Verizon agents…

The Myth of the Megalith

I have found that archaeologists are seldom receptive to the notion of ancient astronauts—although one could argue that, when the archaeologists went looking for answers, all they managed to find was an even bigger and more mysterious stone block. —The New Yorker. Similar:'Arrival' Is Smart, Stylish Sci-Fi About Language, Not Laser BeamsThe premise sounds quite…

Gingerbread USS Enterprise

Mr. Sulu, set phasers to delicious! Which makes no sense, but hey, it’s a gingerbread starship Enterprise. Gingerbread USS Enterprise – Imgur. Similar:How Star Wars was saved in the editI learned a lot while watching this vide…AestheticsThis is Ralph. Ralph is a concept, created by you while reading this.AmusingOregon Trail: How three Minnesotans forged its…

A Pedestal, A Table, A Love Letter: Archaeologies of Gender in Videogame History

A thoughtful, informative article on the importance of Roberta Williams, co-founder of Sierra Online (an adventure game titan from the 1980s). Drawing from both media archaeology and feminist cultural studies, this contribution first outlines the function Roberta Williams serves as a gendered subject of game history. The remainder of the essay is organized as three…

One Does Not Simply: An Introduction to the Special Issue on Internet Memes

When we envisioned a journal of visual culture issue on ‘Internet Memes’ over two years ago, we sensed that the best way to be generous to our subject matter was to not presume to know what it would look like. Academic publishing – characterized by its long review periods and labored revision processes – habitually…

Parable of the Polygons – a playable post on the shape of society

A very clever interactive essay that uses embedded game-like simulations to show a point. Parable of the Polygons – a playable post on the shape of society. Similar:The Perfect Mate (#StarTrek #TNG Rewatch, Season 5, Episode 21) Picard fails to bore an em…Rewatching ST:TNG A fussy ambassa…AmusingGood Twitter thread on how confirmation bias leads to…