Technology’s Impact on Education

Technology’s Impact on Education | Visual.ly. Similar:Shall I Encode Thee In DNA? Sonnets Stored On Double HelixIf you took everything human beings have…CultureCaroll "Big Bird" Spinney was originally to be on NASA's doomed Challenger flight And he was even offered a seat as Bi…EducationTrump’s war on the media is driving students to journalismTwenty-one-year-old political science…

Wikipedia:VisualEditor – Wikipedia, the free encyclopedia

Wikipedia is testing a visual editor, in the hopes of lowering the barrier for first-time authors. Wikipedia:VisualEditor   Similar:Internet Archive puts classic 70s and 80s games onlineClassic video games from the 1970s and 1…CultureNarrative, Creativity, and EvolutionMy students are finishing up Hayles, My …AcademiaDon't Automatically Blame the Reporter for a Headline ErrorWriters make mistakes. That’s why we…

The Essayification of Everything

The word Michel de Montaigne chose to describe his prose ruminations published in 1580 was “Essais,” which, at the time, meant merely “Attempts,” as no such genre had yet been codified. This etymology is significant, as it points toward the experimental nature of essayistic writing: it involves the nuanced process of trying something out. Later…

Computers and Writing Conference 2013

Where a nerd can be a nerd. (Thanks for sharing the photo, Jill Morris.) Similar:Nerd siblings are awesome siblingsMy 15yo wanted to show me Terminator 4, …HomeWhat my classroom looks like during today's video journalism workshopWithin 3 minutes of being placed into gr…HomeKirby Delauter SagaLet’s hope many, many more journalism st…HomeFacebook, really? More people liked…

Does Math Exist?

Millions of high-school students might wish math did not exist, but, alas, it does, at least as a human creation. The question, however, of whether math exists independent of humans is a much deeper one, and PBS’s Mike Rugnetta gives a fun, brief overview of the age-old philosophical debate in the video above. via Does…

LGN Launches Quandary to Develop Ethical Thinking through Play

The Learning Games Network, a non-profit spin-off of the MIT Education Arcade and the University of Wisconsin-Madison’s Games+Learning+Society Program, today launched Quandary, a unique game that encourages players to think ethically as they lead a human colony struggling for survival on fictional planet Braxos. The game’s goal is to provide an engaging experience for players aged 8-14…

Press X to Teach

Ready to mash up gaming and teaching at Computers and Writing 2013. Press X to Teach. Similar:Subtle Stylesheet Tweaks for Mobile SiteOn the mobile version of my WordPress we…AestheticsSeton Hill's Griffin Holds an iPad in Front of Admin Steps (Blender 3D Models)I textured the model I created yesterday…ArtSet design for Acts II and III of…

Jerz Family Tin Can Robot Wars

Similar:No, Dr. Anthony Fauci did not write the "How dare you you risk the lives of others so cava…A copy-paste meme I’ve encountered recen…Culture45m into a game against a player ranked 400pts higher than him. In a frilly shirt for the …CultureHappy Easter 2020 CultureMost Christians don’t actually care about Starbucks cups. Here’s what we…

The Milestones That Matter Most

[W]hen Japanese and American fourth and fifth grade children were asked why they shouldn’t hit, gossip or fight with other kids, 92 percent of the American kids answered “because they’d get caught or get in trouble.” Ninety percent of the Japanese kids asked the same question responded, “because it would be hurtful to someone else.”…

Kairos: Open Since 1996

As a plucky new faculty member I wrote a critique of an early design for the online journal Kairos. My article was snarky in form (I invoked Mystery Science Theater 3000) but serious in intent (“The overdesigned Kairos site perpetuates the myth that online rhetoric is necessarily complex and arcane,” with the earnest bold text in the original). They hypertext…