Technology’s Impact on Education

Technology’s Impact on Education | Visual.ly. Similar:Tell-all crime reporting is a peculiarly American practice. Now U.S. news outlets are reth…Journalists should balance the public’s …CultureThree challenges for the web, according to its inventorA letter, published a few weeks ago, in …BusinessWhy liberal arts and the humanities are as important as engineeringWe learned that though a…

Wikipedia:VisualEditor – Wikipedia, the free encyclopedia

Wikipedia is testing a visual editor, in the hopes of lowering the barrier for first-time authors. Wikipedia:VisualEditor   Similar:Tom Bissell writes a letter to Niko Bellic about Grand Theft Auto VI haven’t played GTAV, and probably neve…CultureLego-Building Tween Refers to "The Hobbit" TextMy daughter, having just received a hand…AestheticsBacon Starry Night MemeI’ve no idea where the…

The Essayification of Everything

The word Michel de Montaigne chose to describe his prose ruminations published in 1580 was “Essais,” which, at the time, meant merely “Attempts,” as no such genre had yet been codified. This etymology is significant, as it points toward the experimental nature of essayistic writing: it involves the nuanced process of trying something out. Later…

Computers and Writing Conference 2013

Where a nerd can be a nerd. (Thanks for sharing the photo, Jill Morris.) Similar:Incoming Seton Hill Students Pick Up Their MacBooks and iPads TodayI find it impossible not to be cheerful …AcademiaMore split-screen actinghttp://youtu.be/EGgeZWskEs8DesignSHU Commemoration of September 11 Terrorism Attacks — Looking Back After 10 YearsCome to listen. Come to share. Come toge…CultureFacebook, really?…

Does Math Exist?

Millions of high-school students might wish math did not exist, but, alas, it does, at least as a human creation. The question, however, of whether math exists independent of humans is a much deeper one, and PBS’s Mike Rugnetta gives a fun, brief overview of the age-old philosophical debate in the video above. via Does…

LGN Launches Quandary to Develop Ethical Thinking through Play

The Learning Games Network, a non-profit spin-off of the MIT Education Arcade and the University of Wisconsin-Madison’s Games+Learning+Society Program, today launched Quandary, a unique game that encourages players to think ethically as they lead a human colony struggling for survival on fictional planet Braxos. The game’s goal is to provide an engaging experience for players aged 8-14…

Press X to Teach

Ready to mash up gaming and teaching at Computers and Writing 2013. Press X to Teach. Similar:How Humans Respond to RobotsThe play that coined the word “robot,” K…AestheticsQ Who? (ST: TNG Rewatch, Season 2, Episode 16)Rewatching Star Trek: The Next Generatio…MediaOne of my undergrad lit papers. Dot-matrix printed, with hand-written instructor annotatio…AcademiaBob Dylan's Nobel Prize…

Preparing for some serious nerd time with the family this summer

Set phasers to “nerd”! This summer I’ll be schooling the kids on classic Star Trek and Babylon 5. Similar:August Wilson House officially opens in Pittsburgh's Hill DistrictThe August Wilson House officially opene…CultureLatest #blender3d progress on a villain's lair. Added more carpets and cabinetry, and sta… AestheticsThirty Years Ago, the Challenger Crew Plunged Alive and Aware…

Jerz Family Tin Can Robot Wars

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The Milestones That Matter Most

[W]hen Japanese and American fourth and fifth grade children were asked why they shouldn’t hit, gossip or fight with other kids, 92 percent of the American kids answered “because they’d get caught or get in trouble.” Ninety percent of the Japanese kids asked the same question responded, “because it would be hurtful to someone else.”…