Technology’s Impact on Education

Technology’s Impact on Education | Visual.ly. Similar:‘Snowplow parents’ may be trapping their childrenThe passing agonies of the everyday are …CultureKey and Peele sportscenter teacher parody: New sketch imagines teachers as athletes (VIDEO…Oh, how I wish we lived in a world where…CultureTurnitin.com UI Woes: One-click, No-confirmation Deletion of QuickMark SetsIn general, I find Turnitin.com’s GradeM…AcademiaDisruptions: Texting…

Wikipedia:VisualEditor – Wikipedia, the free encyclopedia

Wikipedia is testing a visual editor, in the hopes of lowering the barrier for first-time authors. Wikipedia:VisualEditor   Similar:Crossfire #StarTrek #DS9 Rewatch (Season 4, Episode 13) Odo's feelings for Kira complicate…Rewatching ST:DS9 Odo meticulously ar…EthicsUkraine’s Three-to-One AdvantageThe author notes that he can’t confirm w…CultureBabylon 5 redefined TV science fiction, so why isn’t it better known?The article…

The Essayification of Everything

The word Michel de Montaigne chose to describe his prose ruminations published in 1580 was “Essais,” which, at the time, meant merely “Attempts,” as no such genre had yet been codified. This etymology is significant, as it points toward the experimental nature of essayistic writing: it involves the nuanced process of trying something out. Later…

Computers and Writing Conference 2013

Where a nerd can be a nerd. (Thanks for sharing the photo, Jill Morris.) Similar:I can probably remove that link to LycosOn a web page that I posted in Nov 2000 …BusinessYou'll Cry When You See This One-footed Penguin Rescue the Blind Vegetarian Orphans Who Ru… Watch A Trailblazer Become An Inspir…HomeI Canna Give Ye…

Does Math Exist?

Millions of high-school students might wish math did not exist, but, alas, it does, at least as a human creation. The question, however, of whether math exists independent of humans is a much deeper one, and PBS’s Mike Rugnetta gives a fun, brief overview of the age-old philosophical debate in the video above. via Does…

LGN Launches Quandary to Develop Ethical Thinking through Play

The Learning Games Network, a non-profit spin-off of the MIT Education Arcade and the University of Wisconsin-Madison’s Games+Learning+Society Program, today launched Quandary, a unique game that encourages players to think ethically as they lead a human colony struggling for survival on fictional planet Braxos. The game’s goal is to provide an engaging experience for players aged 8-14…

Press X to Teach

Ready to mash up gaming and teaching at Computers and Writing 2013. Press X to Teach. Similar:Star Wars' Original, Scum-Caked BrillianceThe B-movie shoddiness of actors and aes…AestheticsBilbo's party sociological infographic.Aesthetics"Syllabus Day": The Absolute Worst Way to Start the SemesterI’d rather blog about prepping my fall c…AcademiaMe Checking into My #4C19 Conference Hotel RoomI’ll just mark…

Jerz Family Tin Can Robot Wars

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The Milestones That Matter Most

[W]hen Japanese and American fourth and fifth grade children were asked why they shouldn’t hit, gossip or fight with other kids, 92 percent of the American kids answered “because they’d get caught or get in trouble.” Ninety percent of the Japanese kids asked the same question responded, “because it would be hurtful to someone else.”…