Technology’s Impact on Education

Technology’s Impact on Education | Visual.ly. Similar:All those fights over late-ar­riv­ing mail bal­lots were much ado about very lit­tleJust in case you haven’t been thinking l…CulturePrincess of Wales photo furore underlines sensitivity around image doctoring Catherine’s attempts to adjust a famil…CultureSerious reading takes a hit from online scanning and skimming, researchers say  The brain was…

Wikipedia:VisualEditor – Wikipedia, the free encyclopedia

Wikipedia is testing a visual editor, in the hopes of lowering the barrier for first-time authors. Wikipedia:VisualEditor   Similar:The Future of Academic Style: Why Citations Still Matter in the Age of GoogleLooking forward to getting my copy of th…AcademiaA student just booked an appointment to discuss picking up journalism as a second major. E…AcademiaThe Inner Light…

The Essayification of Everything

The word Michel de Montaigne chose to describe his prose ruminations published in 1580 was “Essais,” which, at the time, meant merely “Attempts,” as no such genre had yet been codified. This etymology is significant, as it points toward the experimental nature of essayistic writing: it involves the nuanced process of trying something out. Later…

Computers and Writing Conference 2013

Where a nerd can be a nerd. (Thanks for sharing the photo, Jill Morris.) Similar:Your Brain Does Not Work Like a ComputerThe brain-as-computer is a powerful meme…HealthThe Declaration Of Independence, 240 Years Later (NPR)When in the Course of human events, it b…CultureDress Rehearsal for Laurel Ballet "Alice in Wonderland"My daughter is playing the “Caterpillar …HomeA…

Does Math Exist?

Millions of high-school students might wish math did not exist, but, alas, it does, at least as a human creation. The question, however, of whether math exists independent of humans is a much deeper one, and PBS’s Mike Rugnetta gives a fun, brief overview of the age-old philosophical debate in the video above. via Does…

LGN Launches Quandary to Develop Ethical Thinking through Play

The Learning Games Network, a non-profit spin-off of the MIT Education Arcade and the University of Wisconsin-Madison’s Games+Learning+Society Program, today launched Quandary, a unique game that encourages players to think ethically as they lead a human colony struggling for survival on fictional planet Braxos. The game’s goal is to provide an engaging experience for players aged 8-14…

Press X to Teach

Ready to mash up gaming and teaching at Computers and Writing 2013. Press X to Teach. Similar:Facebook, Now You Remind Me of a Half-Drunk Cocktail Party SchmoozerLast week, Facebook asked me what sports…BusinessPolice respond to Twitter bot sending death threat to another Twitter botJeffry built himself a harmless little T…CybercultureThe Cabinet of Dr. Caligari (workshop premiere…

Jerz Family Tin Can Robot Wars

Similar:Thoughtful PopCult Analysis of 'Peanuts' Deserves Better than a Clickbaity Headline Hating…On a shelf in the slanty room under the …CultureMy brother is visiting to play a game of chess with his nephew and watch his niece perform…GamesMaking a villain's lair in #Blender3D (this weekend's relaxation)AestheticsCrossfire #StarTrek #DS9 Rewatch (Season 4, Episode 13) Odo's feelings…

The Milestones That Matter Most

[W]hen Japanese and American fourth and fifth grade children were asked why they shouldn’t hit, gossip or fight with other kids, 92 percent of the American kids answered “because they’d get caught or get in trouble.” Ninety percent of the Japanese kids asked the same question responded, “because it would be hurtful to someone else.”…

Kairos: Open Since 1996

As a plucky new faculty member I wrote a critique of an early design for the online journal Kairos. My article was snarky in form (I invoked Mystery Science Theater 3000) but serious in intent (“The overdesigned Kairos site perpetuates the myth that online rhetoric is necessarily complex and arcane,” with the earnest bold text in the original). They hypertext…